
Mid row Cannon. Physical basic attack. Can summon packs of Scarabs to aid him in battle.
Skills
Skill | |
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Basic Attack
Auto |
Default auto attack. Applies Life Steal and works even when silenced, but can be dodged. |
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Hell Gate
Ultimate |
Summons a Hell Gate at the enemy back row, knocking back enemies around it. All Scarabs on the battlefield turn into Gold Scarabs, giving them a massive attribute boost. Next use of Green skill will summon Gold Scarabs. |
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Scarab Rush
Green |
Summons at least 2 Scarabs to the fight. Rams will summon 3 when his HP is below 50%, and 4 when below 25%. |
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Evil Offering
Blue |
Rams casts a Hell Beam in a straight line in front of him, dealing dmg to all targets in its range. The first Scarab the beam touches will explode, dealing dmg to targets in the blast range (Gold Scarab deals extra dmg). Scarabs will all prioritize the 1st enemy hit by the Hell Beam. |
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Sandstone Wall
Passive |
Each time a Scarab hits an enemy, it boosts the AD of Rams and the highest-AD allied unit, stacking up to 5x. |
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Desert Scorpion
Awakening |
Casting Hell Gate or Evil Offering will summon a giant scorpion which will attack a nearby enemy. When the scorpion dies, it will deal damage to surrounding enemies and blind them. |
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Royal Curse
Skin |
Increases damage from Evil Offering while also lowering Atk Spd of enemies who received blast damage. Slow down effect can stack up to 5 times. |
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Seethe
Captain |
When allied units outnumber enemy units on the battlefield, all allied units will receive AD & AP buffs based on the difference (up to 5 units more). Effect goes away when Captain dies. |
Runes
Quality | Runes |
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White | |
Green | |
Green +1 | |
Blue | |
Blue +1 | |
Blue +2 | |
Purple | |
Purple +1 | |
Purple +2 | |
Purple +3 | |
Purple +4 | |
Orange | |
Orange +1 | |
Orange +2 | |
Orange +3 | |
Orange +4 | |
Orange +5 | |
Orange +6 | |
Orange +7 | |
Red | |
Red +1 | |
Red +2 | |
Red +3 | |
Red +4 | |
Red +5 | |
Awakening |
Attributes
Quality | Attributes |
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Purple +3 |
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Purple +4 |
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Orange +1 |
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Orange +2 |
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Orange +3 |
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Orange +4 |
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Orange +5 |
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Orange +6 |
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Orange +7 |
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Red +4 |
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Red +5 |
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Awakening

Awakening Quest: Win with Rams 5 times in Crusade.
Stage | Lv | |
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Legend 6-3 | 36 |
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Essence | Attributes |
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Skin

- Health 5000.0
- Armor penetration 30.0
- Crit strike level 62.5
- Attack speed 5.00%
Equipment
Numbers show the popularity of activated reforged equipment. Adds to 200%, as you can have one active and one passive reforged equip skill. Data comes from the War of Kings fights.
Equipment | Equip | Reforge | Reforge | % | ||
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Werewolf Tooth | ![]() |
Mace | 12.6 | ||
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Lucky Cat Paw | ![]() |
Tigerclaw Glove | 18.9 | ||
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Fish Chainmail | ![]() |
Dragonscale Mail | 21.1 | ||
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Dragon Whistle | ![]() |
Dragon Flute | 31.6 | ||
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Unstable Plasma | ![]() |
Fission Plasma | 23.2 | ||
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Phoenix Wing | ![]() |
Phoenix Plume | 44.2 | ||
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Lufia's Ward | ![]() |
Joan's Blessing | 25.3 | ||
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Burning Helmet | ![]() |
Immortal Helm | 23.2 |
Groups
Beast Soul
Numbers show the popularity of equipped Beast Souls; Orange quality or higher. Data comes from the War of Kings and Beast Soul Tourney.
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Gryphon 8.6%
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Hydra 12.1%
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Scorpion 79.3%
Rune Core
Attributes | |
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1 |
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2 |
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3 |
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4 |
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5 |
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Numbers show the popularity of activated Rune Core colors; cores at max level. Data comes from the Arena, War of Kings, and Beast Soul Tourney.
- Red 17.5%
- Blue 24.6%
- Yellow 17.5%
- Green 40.4%
Talents
Example Teams
Heroes | |
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Arena |
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Arena | |
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Divine Tower Unicorn |
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Divine Tower — Unicorn | |
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Divine Tower Unicorn |
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Divine Tower — Unicorn | |
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Divine Tower Unicorn |
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Divine Tower — Unicorn | |
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